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        <title>Peppermint OS On My Old iMac 12,1</title>
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                    Explain why and explain the process. Explain chose distro with no systemd. Peppermint Devuan based on Debian. Wanted the old fashioned feel in a modern world. I even kept the spinning rust hard disk in the iMac to prove to myself we can make it&hellip;
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                <p>Explain why and explain the process. Explain chose distro with no systemd. Peppermint Devuan based on Debian. Wanted the old fashioned feel in a modern world. I even kept the spinning rust hard disk in the iMac to prove to myself we can make it work using low IO performance tricks on Linux, the basis of Peppermint OS. This site was created on that machine.</p>
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        <title>Haiku OS On My Ancient Acer Pentium 4 Desktop</title>
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                    Describe the desktop Describe why Describe specs Describe process Show it in service Photos
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                <p>Describe the desktop</p>
<p>Describe why</p>
<p>Describe specs</p>
<p>Describe process</p>
<p>Show it in service</p>
<p>Photos</p>
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        <title>Low Light Photography With My Old Pentax K5 II</title>
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                    Low Light Photography with the Pentax K 5 II How to Get the Best from a Classic DSLR After the Sun Goes Down There is something special about photographing a place just as daylight begins to disappear. Colours deepen, artificial lights start to glow, reflections&hellip;
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                <h1 class="PDq2pG_selectionAnchorContainer" dir="auto" data-section-id="s2q4xy" data-start="0" data-end="48">Low Light Photography with the Pentax K 5 II</h1>
<h2 dir="auto" data-section-id="c9zmq" data-start="49" data-end="115">How to Get the Best from a Classic DSLR After the Sun Goes Down</h2>
<p dir="auto" data-start="117" data-end="826">There is something special about photographing a place just as daylight begins to disappear. Colours deepen, artificial lights start to glow, reflections become stronger and familiar scenes take on an atmosphere that simply is not there in the middle of the day. The two photographs from Devon accompanying this article are a perfect example. Boats sit quietly in the harbour while lights from the waterfront buildings stretch across the water in broken streaks of yellow, white, purple and green. Above them, houses climb the hillside beneath a deep blue evening sky. In one image, a group of swans drifts through the foreground, adding a wonderfully natural contrast to all the artificial light around them.</p>
<p dir="auto" data-start="828" data-end="932">This is exactly the sort of photography where the <strong data-start="878" data-end="895">Pentax K 5 II</strong> can still produce beautiful results.</p>
<p dir="auto" data-start="934" data-end="1419">The K 5 II may now belong to an earlier generation of digital cameras, but that does not mean it has become obsolete. Far from it. Its 16 megapixel APS C sensor has excellent dynamic range, very respectable high ISO performance and, importantly for low light work, Pentax's sensor based Shake Reduction system. Combine that with a good lens, careful exposure and a little patience and the K 5 II remains capable of producing photographs that look superb on a modern screen or in print.</p>
<p dir="auto" data-start="1421" data-end="1546">The secret is understanding how to work with the camera rather than expecting automatic modes to make every decision for you.</p>
<h2 dir="auto" data-section-id="p1pqzm" data-start="1548" data-end="1575">Blue Hour Is Your Friend</h2>
<p dir="auto" data-start="1577" data-end="1955">The Devon photographs were taken at one of my favourite times for photography, the period immediately after sunset that photographers often call the blue hour. Despite the name, it rarely lasts a full hour. During this period there is still enough natural light in the sky to prevent it becoming completely black, while streetlights, buildings and boats are already illuminated.</p>
<figure class="post__image"><img loading="lazy"  src="https://www.arcturian.co.uk/media/posts/8/Screenshot_2026-09-19_01-47-44-2.png" alt="" width="895" height="498" sizes="(max-width: 1920px) 100vw, 1920px" srcset="https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-47-44-2-xs.png 640w ,https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-47-44-2-sm.png 768w ,https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-47-44-2-md.png 1024w ,https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-47-44-2-lg.png 1366w ,https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-47-44-2-xl.png 1600w ,https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-47-44-2-2xl.png 1920w"></figure>
<p dir="auto" data-start="1957" data-end="1991">That balance is incredibly useful.</p>
<p dir="auto" data-start="1993" data-end="2366">Take another look at the Devon harbour scenes. The sky is a rich blue rather than pure black. This gives the photograph depth and provides a beautiful contrast with the warmer lights around the harbour. If the same photograph had been taken much later, the sky would probably have become a featureless dark area and the brightest artificial lights would dominate the scene.</p>
<p dir="auto" data-start="2368" data-end="2485">The lesson is simple. If you want atmospheric night photography, do not necessarily wait until it is completely dark.</p>
<p dir="auto" data-start="2487" data-end="2725">Arrive before sunset. Find your composition, watch how the light changes and start shooting as artificial lighting begins to balance with the remaining daylight. There may only be ten or twenty minutes when everything looks exactly right.</p>
<p dir="auto" data-start="2727" data-end="2894">With the K 5 II, this also gives you a technical advantage. Because there is still some ambient light available, you can use lower ISO settings and retain more detail.</p>
<h2 dir="auto" data-section-id="1chgfkz" data-start="2896" data-end="2913">Start with RAW</h2>
<p dir="auto" data-start="2915" data-end="2996">If your aim is to get the absolute best image quality from the K 5 II, shoot RAW.</p>
<p dir="auto" data-start="2998" data-end="3360">The camera can produce very good JPEG files, but low light photography regularly produces scenes with an enormous range between the darkest shadows and the brightest lights. A harbour at night might contain almost black boats alongside intensely bright shop signs or streetlights. RAW gives you much more freedom to recover information from those extremes later.</p>
<p dir="auto" data-start="3362" data-end="3488">This matters particularly with the K 5 II because its sensor has excellent shadow recovery capabilities at lower ISO settings.</p>
<p dir="auto" data-start="3490" data-end="3760">If part of a building looks slightly too dark, there is often a surprising amount of information hidden inside that shadow when working with the RAW file. Trying to recover the same area from a JPEG can reveal compression artefacts and colour problems much more quickly.</p>
<p dir="auto" data-start="3762" data-end="3985">I would choose DNG or PEF depending on your preferred editing software. Image quality is not something I would worry about between the two. The important thing is retaining the maximum amount of data recorded by the sensor.</p>
<h2 dir="auto" data-section-id="demqwc" data-start="3987" data-end="4019">Use a Tripod Whenever You Can</h2>
<p dir="auto" data-start="4021" data-end="4136">For scenes such as these Devon harbour photographs, the single biggest improvement you can make is to use a tripod.</p>
<p dir="auto" data-start="4138" data-end="4386">The Shake Reduction system inside the K 5 II is excellent for handheld photography, but a tripod changes the game completely. Once the camera is physically stable, you no longer need to increase ISO simply to maintain a hand holdable shutter speed.</p>
<p dir="auto" data-start="4388" data-end="4484">Instead, you can use ISO 100 or ISO 80 and allow the shutter to remain open for several seconds.</p>
<p dir="auto" data-start="4486" data-end="4605">This produces cleaner images with better colour, smoother tonal transitions and considerably more latitude for editing.</p>
<p dir="auto" data-start="4607" data-end="4661">A typical starting point for a harbour scene might be:</p>
<p dir="auto" data-start="4663" data-end="4674"><strong data-start="4663" data-end="4674">ISO 100</strong></p>
<p dir="auto" data-start="4676" data-end="4701"><strong data-start="4676" data-end="4701">Aperture f/5.6 to f/8</strong></p>
<p dir="auto" data-start="4703" data-end="4748"><strong data-start="4703" data-end="4748">Shutter speed between one and ten seconds</strong></p>
<p dir="auto" data-start="4750" data-end="4821">The exact shutter speed will obviously depend upon the remaining light.</p>
<p dir="auto" data-start="4823" data-end="5145">A longer exposure would also change the character of the water in the Devon images. Small ripples would gradually smooth out and the coloured reflections would become longer and softer. Boats may move slightly during the exposure, though, particularly if they are floating freely, so there is always a balance to be found.</p>
<p dir="auto" data-start="5147" data-end="5340">Personally, I like retaining some texture in water. Completely smooth water can look beautiful, but the broken reflections in these photographs have character. They make the harbour feel alive.</p>
<h2 dir="auto" data-section-id="1f2rjji" data-start="5342" data-end="5381">Turn Shake Reduction Off on a Tripod</h2>
<p dir="auto" data-start="5383" data-end="5500">This sounds slightly counterintuitive, but when the K 5 II is mounted securely on a tripod, turn Shake Reduction off.</p>
<p dir="auto" data-start="5502" data-end="5814">The stabilisation system is designed to detect and compensate for camera movement. When the camera is already perfectly stable, there is nothing for it to correct. Under certain conditions a stabilisation system can actually introduce tiny movements while attempting to compensate for motion that does not exist.</p>
<p dir="auto" data-start="5816" data-end="5851">Handheld, leave Shake Reduction on.</p>
<p dir="auto" data-start="5853" data-end="5881">Tripod mounted, turn it off.</p>
<p dir="auto" data-start="5883" data-end="5954">This is one of those small habits that becomes automatic after a while.</p>
<h2 dir="auto" data-section-id="l66k9w" data-start="5956" data-end="5983">Use the Two Second Timer</h2>
<p dir="auto" data-start="5985" data-end="6058">Even on a tripod, simply pressing the shutter button can cause vibration.</p>
<p dir="auto" data-start="6060" data-end="6256">Fortunately, there is an easy solution. Use the K 5 II's two second self timer or a remote release. Press the button, take your hand away and allow the camera to settle before the exposure begins.</p>
<p dir="auto" data-start="6258" data-end="6370">This is particularly useful when using shutter speeds around one quarter of a second through to several seconds.</p>
<p dir="auto" data-start="6372" data-end="6563">If you are photographing a completely static subject and want to squeeze every possible bit of sharpness from the camera, it is worth taking your time. Low light photography rewards patience.</p>
<p dir="auto" data-start="6565" data-end="6661">You are no longer trying to capture a fleeting sports moment. The harbour is not going anywhere.</p>
<p dir="auto" data-start="6663" data-end="6762">Compose carefully, check the edges of the frame, examine the exposure and then take the photograph.</p>
<h2 dir="auto" data-section-id="ilezpw" data-start="6764" data-end="6789">Protect the Highlights</h2>
<p dir="auto" data-start="6791" data-end="6874">One of the biggest problems in night photography is overexposing artificial lights.</p>
<p dir="auto" data-start="6876" data-end="7159">Look at the Devon images and you can see just how many different light sources are present. Illuminated shop fronts, streetlights, building windows and coloured signs are scattered throughout the scene. These lights are dramatically brighter than the surrounding buildings and water.</p>
<p dir="auto" data-start="7161" data-end="7265">Your instinct may be to brighten the overall photograph because the scene looks dark on the rear screen.</p>
<p dir="auto" data-start="7267" data-end="7278">Be careful.</p>
<p dir="auto" data-start="7280" data-end="7455">Once a bright highlight becomes completely white, the detail is gone. RAW files can recover an impressive amount, but they cannot recreate information that was never recorded.</p>
<p dir="auto" data-start="7457" data-end="7506">I would therefore expose slightly conservatively.</p>
<p dir="auto" data-start="7508" data-end="7819">Use the histogram rather than relying entirely on how the picture looks on the LCD. Make sure the graph is not heavily crushed against the right hand edge. A few tiny blown highlights around individual lamps are usually unavoidable and not something I would worry about, but large white areas should be avoided.</p>
<p dir="auto" data-start="7821" data-end="7975">With the K 5 II, allowing the shadows to remain slightly dark is often the better choice because those shadows can be lifted surprisingly well afterwards.</p>
<p dir="auto" data-start="7977" data-end="8035">This plays directly to one of the strengths of its sensor.</p>
<h2 dir="auto" data-section-id="17ccqos" data-start="8037" data-end="8060">ISO Is Not the Enemy</h2>
<p dir="auto" data-start="8062" data-end="8160">There is a tendency among photographers to treat ISO as though increasing it is automatically bad.</p>
<p dir="auto" data-start="8162" data-end="8172">It is not.</p>
<p dir="auto" data-start="8174" data-end="8423">If the camera is on a tripod and the subject is stationary, absolutely use ISO 100 and take advantage of maximum image quality. However, if you are walking around Devon in the evening without a tripod, you need to approach the situation differently.</p>
<p dir="auto" data-start="8425" data-end="8516">A sharp photograph at ISO 1600 is considerably better than a blurred photograph at ISO 200.</p>
<p dir="auto" data-start="8518" data-end="8712">The K 5 II performs remarkably well at ISO 800 and 1600, particularly when exposure is correct. ISO 3200 is also perfectly usable when necessary, especially with modern noise reduction software.</p>
<p dir="auto" data-start="8714" data-end="8840">What causes more problems is heavily underexposing an image at high ISO and then attempting to brighten it dramatically later.</p>
<p dir="auto" data-start="8842" data-end="8890">Get the exposure as close as possible in camera.</p>
<p dir="auto" data-start="8892" data-end="9109">When shooting handheld, I would happily let the K 5 II rise to ISO 1600 before worrying about image quality. With a reasonably fast lens and Shake Reduction enabled, this opens up plenty of possibilities after sunset.</p>
<h2 dir="auto" data-section-id="10aeiz7" data-start="9111" data-end="9152">Choose the Aperture for the Photograph</h2>
<p dir="auto" data-start="9154" data-end="9212">There is no single perfect aperture for night photography.</p>
<p dir="auto" data-start="9214" data-end="9430">For a harbour landscape like the Devon scenes, I would generally aim somewhere around f/5.6 to f/8 when using a tripod. This provides good depth of field and most lenses perform extremely well around these apertures.</p>
<p dir="auto" data-start="9432" data-end="9548">You may also begin to see attractive star shaped effects around small bright lights as the aperture becomes smaller.</p>
<p dir="auto" data-start="9550" data-end="9763">If you are photographing handheld, however, opening the lens to f/2.8, f/2 or even wider can make an enormous difference. Every additional stop of light allows either a faster shutter speed or a lower ISO setting.</p>
<p dir="auto" data-start="9765" data-end="9797">The trade off is depth of field.</p>
<p dir="auto" data-start="9799" data-end="10056">That can actually be used creatively. A photograph of one boat in the harbour with distant lights becoming soft circles in the background could look wonderful. Not every low light photograph needs everything to be perfectly sharp from foreground to horizon.</p>
<h2 dir="auto" data-section-id="1wka9cm" data-start="10058" data-end="10076">Focus Carefully</h2>
<p dir="auto" data-start="10078" data-end="10309">Autofocus becomes more difficult as light levels fall, although the K 5 II was particularly good in low light for a DSLR of its generation. Pentax's SAFOX X autofocus system was designed to continue focusing in very dim conditions.</p>
<p dir="auto" data-start="10311" data-end="10357">Even so, give it something useful to focus on.</p>
<p dir="auto" data-start="10359" data-end="10592">Do not point the autofocus sensor at an area of completely dark water and expect miracles. Aim at a brightly illuminated edge of a building, a boat with good contrast or another clearly defined object at roughly the correct distance.</p>
<p dir="auto" data-start="10594" data-end="10769">For tripod work, another option is to autofocus once and then switch the lens to manual focus. This prevents the camera trying to refocus every time you take another exposure.</p>
<p dir="auto" data-start="10771" data-end="10840">Zooming into Live View can also be useful when precise focus matters.</p>
<h2 dir="auto" data-section-id="1nhmyt8" data-start="10842" data-end="10869">Watch Your White Balance</h2>
<p dir="auto" data-start="10871" data-end="10944">Night scenes frequently contain a strange mixture of colour temperatures.</p>
<p dir="auto" data-start="10946" data-end="11161">The Devon photographs demonstrate this beautifully. There are cool blue tones in the sky and water, warmer yellow lights from buildings, bright white LEDs and occasional coloured lights scattered around the harbour.</p>
<p dir="auto" data-start="11163" data-end="11252">Trying to make every light source perfectly neutral would destroy much of the atmosphere.</p>
<p dir="auto" data-start="11254" data-end="11363">This is another reason to shoot RAW. White balance can then be adjusted afterwards without damaging the file.</p>
<p dir="auto" data-start="11365" data-end="11635">Auto White Balance on the K 5 II will often provide a reasonable starting point, but I would resist making the final photograph too warm. Keeping some of the natural blue in the evening sky creates a wonderful complementary contrast against the warm waterfront lighting.</p>
<p dir="auto" data-start="11637" data-end="11718">That contrast is one of the strongest characteristics of these Devon photographs.</p>
<h2 dir="auto" data-section-id="4hhxyw" data-start="11720" data-end="11762">Reflections Are Part of the Composition</h2>
<p dir="auto" data-start="11764" data-end="11888">When photographing harbours, rivers or lakes at night, do not think of reflections as an accidental by product of the scene.</p>
<figure class="post__image"><img loading="lazy"  src="https://www.arcturian.co.uk/media/posts/8/Screenshot_2026-09-19_01-49-47.png" alt="" width="901" height="502" sizes="(max-width: 1920px) 100vw, 1920px" srcset="https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-49-47-xs.png 640w ,https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-49-47-sm.png 768w ,https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-49-47-md.png 1024w ,https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-49-47-lg.png 1366w ,https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-49-47-xl.png 1600w ,https://www.arcturian.co.uk/media/posts/8/responsive/Screenshot_2026-09-19_01-49-47-2xl.png 1920w"></figure>
<p dir="auto" data-start="11890" data-end="11923">They are part of the composition.</p>
<p dir="auto" data-start="11925" data-end="12131">In the Devon images, almost half of the visual interest is beneath the boats rather than above them. Lights from the waterfront stretch downward across the harbour, distorted by tiny movements in the water.</p>
<p dir="auto" data-start="12133" data-end="12349">The second photograph demonstrates this particularly well. The broad area of calm water gives the illuminated town room to reflect, creating an almost symmetrical relationship between the hillside and its reflection.</p>
<p dir="auto" data-start="12351" data-end="12431">When composing a scene like this, deliberately decide how much water to include.</p>
<p dir="auto" data-start="12433" data-end="12606">Sometimes lowering the camera slightly can increase the strength of the reflections. At other times, placing the horizon higher in the frame gives the water more importance.</p>
<p dir="auto" data-start="12608" data-end="12756">In the first image, the swans provide another useful foreground element. They give the photograph scale and lead the viewer into the harbour beyond.</p>
<p dir="auto" data-start="12758" data-end="12836">These are exactly the details worth looking for when you arrive at a location.</p>
<h2 dir="auto" data-section-id="10z2x3t" data-start="12838" data-end="12870">Do Not Overdo Noise Reduction</h2>
<p dir="auto" data-start="12872" data-end="13004">Modern editing software can make an old camera look astonishingly good at high ISO, but noise reduction should be handled carefully.</p>
<p dir="auto" data-start="13006" data-end="13191">Too much noise reduction can remove the fine texture that makes a photograph look natural. Buildings begin to look painted, water becomes unnaturally smooth and small details disappear.</p>
<p dir="auto" data-start="13193" data-end="13226">A little grain is not a disaster.</p>
<p dir="auto" data-start="13228" data-end="13351">In fact, I would rather see a small amount of natural luminance noise than an aggressively processed image with no texture.</p>
<p dir="auto" data-start="13353" data-end="13492">Colour noise is generally more distracting and can be reduced more strongly. Luminance noise should usually be treated more conservatively.</p>
<p dir="auto" data-start="13494" data-end="13570">At ISO 100, the K 5 II files should need very little noise reduction anyway.</p>
<h2 dir="auto" data-section-id="y2htgb" data-start="13572" data-end="13604">Long Exposure Noise Reduction</h2>
<p dir="auto" data-start="13606" data-end="13659">The K 5 II also offers long exposure noise reduction.</p>
<p dir="auto" data-start="13661" data-end="13935">For very long exposures this can help remove hot pixels and certain types of sensor noise by taking a second dark frame after the original photograph. The disadvantage is that the camera becomes unavailable for approximately the same length of time as the original exposure.</p>
<p dir="auto" data-start="13937" data-end="14044">Take a thirty second photograph and you may then wait another thirty seconds while the camera processes it.</p>
<p dir="auto" data-start="14046" data-end="14247">For occasional carefully composed exposures this is perfectly acceptable. If the light is changing rapidly during blue hour, however, I would normally prefer to keep shooting and deal with noise later.</p>
<p dir="auto" data-start="14249" data-end="14323">Those few minutes of perfect evening light disappear surprisingly quickly.</p>
<h2 dir="auto" data-section-id="munwy7" data-start="14325" data-end="14364">The K 5 II Still Has Plenty to Offer</h2>
<p dir="auto" data-start="14366" data-end="14574">It is easy to become obsessed with new cameras. Modern mirrorless bodies offer extraordinary autofocus, incredible high ISO performance and features that would have seemed impossible when the K 5 II appeared.</p>
<p dir="auto" data-start="14576" data-end="14649">But photography is not simply a competition between specification sheets.</p>
<p dir="auto" data-start="14651" data-end="14848">The photographs from Devon demonstrate something much more important. Give an older camera good light, an interesting location and sensible technique and it can still produce beautiful photographs.</p>
<p dir="auto" data-start="14850" data-end="15151">The K 5 II has a particularly attractive combination of qualities for this type of work. Its sensor has excellent dynamic range, its Shake Reduction system makes handheld shooting practical, its weather sealed body inspires confidence outdoors and its low light autofocus remains surprisingly capable.</p>
<p dir="auto" data-start="15153" data-end="15203">Most importantly, it produces excellent RAW files.</p>
<p dir="auto" data-start="15205" data-end="15473">Put it on a tripod beside a Devon harbour as evening arrives, keep the ISO low, expose carefully for those glowing waterfront lights and allow the shutter to stay open for a few seconds. Watch the blue deepen in the sky and the reflections strengthen across the water.</p>
<p dir="auto" data-start="15475" data-end="15519">That is where the K 5 II really comes alive. You do not need the newest camera, you need the right light, a good composition and the patience to be there when everything comes together.</p>
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        </content>
    </entry>
    <entry>
        <title>Just Jane</title>
        <author>
            <name>Arcturian</name>
        </author>
        <link href="https://www.arcturian.co.uk/just-jane.html"/>
        <id>https://www.arcturian.co.uk/just-jane.html</id>
        <media:content url="https://www.arcturian.co.uk/media/posts/7/Screenshot_2026-09-19_01-35-31.png" medium="image" />

        <updated>2026-09-19T01:36:55+01:00</updated>
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                    About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby&hellip;
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                    <p><img src="https://www.arcturian.co.uk/media/posts/7/Screenshot_2026-09-19_01-35-31.png" class="type:primaryImage" alt="" /></p>
                <p>About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby About East Kirby </p>
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        </content>
    </entry>
    <entry>
        <title>Revolt And The Dreamcast</title>
        <author>
            <name>Arcturian</name>
        </author>
        <link href="https://www.arcturian.co.uk/revolt-on-the-dreamcast.html"/>
        <id>https://www.arcturian.co.uk/revolt-on-the-dreamcast.html</id>
        <media:content url="https://www.arcturian.co.uk/media/posts/5/Screenshot_2026-09-19_00-57-57.png" medium="image" />

        <updated>2026-09-19T00:58:40+01:00</updated>
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                    Re-Volt And the Dreamcast: Tiny Cars, Huge Memories, Great Console There are some games you remember because they were technically impressive, some because they were brilliantly designed, and others simply because of who you played them with. Re-Volt on the Sega Dreamcast manages to tick&hellip;
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                <h1>Re-Volt And the Dreamcast: Tiny Cars, Huge Memories, Great Console</h1>
<p>There are some games you remember because they were technically impressive, some because they were brilliantly designed, and others simply because of who you played them with. Re-Volt on the Sega Dreamcast manages to tick all three boxes for me. Released at the end of the 1990s, it took the simple idea of radio controlled car racing and turned it into something far more memorable. Instead of driving full sized cars around conventional circuits, you controlled tiny RC cars through oversized everyday environments. Suburban streets, museums, supermarkets and industrial areas suddenly became enormous playgrounds when viewed from only a few centimetres above the ground.</p>
<p>For me, though, Re-Volt is tied just as closely to memories of playing it with my brother. We spent countless hours racing each other, learning the tracks, discovering shortcuts, crashing into scenery and generally doing whatever we could to make the other person lose. He went out and bought a Dreamcast as he said it looked good in the adverts, and he wasn't wrong. He bought a collection of games with his first pay check and one of those games was Re-Volt. Like so many multiplayer games from that era, much of the entertainment came from what was happening away from the television as much as what was happening on it. There were arguments, rematches, complaints about unfair weapons, accusations of cheating and the inevitable insistence that the previous race somehow did not count. Those are the gaming memories that tend to stick with you.</p>
<p>Perhaps Re-Volt worked so well for us because radio controlled cars were already something we loved. Like many kids, my brother and I were fascinated by them. There was something magical about being able to control a miniature vehicle from a distance, particularly at an age when driving a real car was still impossibly far away. That enthusiasm has never really disappeared either. Even now, I still love radio controlled cars. It does not matter whether it is a cheap toy, a high speed modern machine or something carefully built and modified. Put a controller in my hand and I will probably want a go. I actually have 25 radio controlled cars in this house, but that's another story for another day!</p>
<p>That fascination inevitably carried over into videogames. Another favourite of mine was Smash Cars, which appeared on the PlayStation 2 and later in a different form on the PlayStation 3. It had the same basic appeal and I still play it! Small radio controlled cars, exaggerated environments, jumps, obstacles and that wonderful feeling that the entire world has suddenly become a racetrack. RC car games occupy a strange little corner of gaming that I wish developers would revisit more often. We have endless realistic racing games, enormous open world driving games and painstaking simulations, but there is something uniquely entertaining about racing a tiny car through an environment that was never designed for it. The jumps, flips, tricks and stunts you can do with the cars give it an extra dimension, you can't do that in Gran Turismo.</p>
<h2>How Re-Volt Plays</h2>
<p>At its heart, Re-Volt is an arcade racing game, but the radio controlled cars give it a very different feel from conventional racers. The cars are light, twitchy and extremely responsive, which means even small bumps, kerbs and changes in surface can send you off line. Learning how each car behaves is part of the fun, because some are fast but difficult to control while others are slower and more forgiving.</p>
<p>The tracks are built around oversized everyday environments, and that scale completely changes how the racing feels. A pavement edge becomes a serious obstacle, a table leg becomes something to dodge, and a small ramp can launch the car across half the room. There are shortcuts hidden throughout many of the circuits, and finding the quickest route can be just as important as having the fastest car.</p>
<p>Weapons and power ups add another layer of chaos. You can pick up items during the race and use them to slow down opponents, protect yourself or cause complete mayhem at exactly the wrong moment for everyone else. It means races are rarely predictable, and even a comfortable lead can disappear in seconds.</p>
<p>The handling has a slightly loose, playful feel that suits the subject perfectly. Cars can bounce, spin, flip and recover in ways that would be ridiculous in a realistic driving game but feel completely right here. The result is a game that rewards skill without ever becoming too serious.</p>
<p>What really makes Re-Volt work is the combination of speed, unpredictability and track design. You are constantly balancing precision with aggression, trying to take the fastest line while also reacting to weapons, jumps, obstacles and other cars. It is simple to pick up, difficult to master, and exactly the kind of game that becomes even better when played against someone sitting next to you.</p>
<p>But most of all, for me, its a pick up and play game. It doesn't feel like a second job like some modern games are, I don't have time for that in my life. Maybe that's why I like retro games, they're all pick up and play when you think about it.</p>
<h2>The Dreamcast Difference</h2>
<p>Part of my affection for Re-Volt comes from the machine I played it on. The Sega Dreamcast remains one of my favourite consoles, and I still think it was massively undervalued during its lifetime. It appeared at a fascinating point in videogame history, when the industry was moving away from the blocky early 3D graphics of the original PlayStation and Nintendo 64 era and towards the cleaner, faster worlds that would define the early 2000s. The Dreamcast was slick, it felt like a jump in performance rather than an incremental improvement like so many consoles these days.</p>
<p>When the Dreamcast appeared, it felt like an enormous leap forward. Games looked sharper, colours were vibrant, textures were cleaner and animation was noticeably smoother. Many games ran at frame rates that made earlier 3D consoles suddenly feel old fashioned. At the time, the Dreamcast genuinely felt like having an arcade machine in your house, and that was not entirely accidental. Sega had decades of arcade experience behind it, and the console was filled with games that captured that immediate arcade feeling brilliantly. And seriously, who doesn't love Sega? Even old school Nintendo fans of today will surely admit, Sega does have a place in their heart from 'back in the day' in the 80's and 90'.</p>
<p>Crazy Taxi, Soulcalibur, Virtua Tennis, Power Stone, Sega Rally 2 and Daytona USA 2001 all had that same quality. You turned the machine on, picked up the controller and started playing. There was a directness to it that feels refreshing when compared with modern gaming. There were no enormous installations, huge updates or endless menus to navigate before you could actually play. You simply put the disc in and got on with it.</p>
<p>Re-Volt fitted that world perfectly. Its colourful environments, detailed miniature cars and fast racing looked superb on the Dreamcast. The machine had enough power to make those environments feel convincing while still delivering the speed that an arcade style racer needed. Seeing a tiny car tearing through oversized locations was visually impressive at the time, and the smoothness of the Dreamcast made the whole experience feel even better.</p>
<h2>A Console That Arrived Too Early</h2>
<p>Looking back, the Dreamcast becomes even more impressive because of how many ideas it introduced before they became normal. It included a modem for online connectivity at a time when console internet gaming was still considered unusual. Sega experimented with online multiplayer, downloadable content and web browsing years before those features became expected.</p>
<p>Then there was the VMU, the little memory unit with its own screen that plugged into the controller. It was strange, inventive and wonderfully Sega. The Dreamcast was full of ideas like that. It felt as though Sega was trying to imagine where console gaming was going rather than simply copying what had come before.</p>
<p>Unfortunately, it also arrived at exactly the wrong time. Sony had enormous momentum from the original PlayStation, and the PlayStation 2 was looming on the horizon. The PS2 also offered DVD playback at a time when dedicated DVD players were still relatively expensive, which gave it a huge advantage as both a games console and a home entertainment system.</p>
<p>The Dreamcast simply could not compete with the level of anticipation surrounding Sony's new PS2 machine. By 2001, Sega announced that it was ending production of the Dreamcast and withdrawing from the console hardware business.</p>
<p>For me, it happened far too soon.</p>
<p>The Dreamcast felt as though it had barely begun showing what it could do when the plug was pulled. Developers normally become better at exploiting console hardware as the years pass, and it is fascinating to wonder what might have been achieved if studios had enjoyed another three or four years working with the system. The PlayStation 2 went on to become one of the most successful consoles ever created, and deservedly so, but I have always felt that the Dreamcast should have been allowed to exist alongside it for much longer.</p>
<h2>From Commercial Disappointment to Collectable Classic</h2>
<p>There is a certain irony to the Dreamcast story. The machine that struggled commercially when it was new has gradually become one of the most loved consoles among retro gaming enthusiasts. Hardware, accessories and games are now sought after by collectors, with complete boxed systems and rarer titles becoming increasingly valuable. That feels like a form of overdue recognition.</p>
<p>People now appreciate just how unusual the Dreamcast was. Part of that affection is obviously nostalgia, but there is more to it than that. The Dreamcast library remains genuinely distinctive. The machine has personality in a way that many consoles do not. You can look at a Dreamcast game today and immediately recognise the era it came from. Bright colours, clean 3D graphics, high frame rates and that unmistakable arcade influence run through much of the library.</p>
<p>Even the console itself still looks strangely futuristic. The white casing, orange swirl and compact design somehow manage to feel both extremely late 1990s and oddly timeless.</p>
<p>For collectors, that distinctive identity matters. The Dreamcast is no longer simply an old games console. It represents a particular moment in gaming history when Sega was still willing to take risks and try strange ideas. As fewer complete systems survive and desirable games become harder to find, its place as a collectable machine seems likely to become even stronger.</p>
<h2>Bring Back Re-Volt</h2>
<p>Of all the games from that era that deserve a proper return, Re-Volt is high on my list. The concept still works. In fact, with modern graphics and physics it could be spectacular.</p>
<p>Imagine a new Re-Volt that kept the same basic philosophy. Tiny RC cars racing through houses, garages, gardens, shopping centres, museums, warehouses and toy shops. Everyday objects would become enormous obstacles. A kitchen table could be a full racing environment. A garden could become an off road course. A multi storey car park could turn into a miniature endurance race.</p>
<p>Keep the speed. Keep the jumps. Keep the shortcuts and the chaos. Give us proper local multiplayer and online racing, but do not bury it under endless progression systems or unnecessary complexity. The attraction of Re-Volt was always its simplicity. Pick a car, choose a track and race.</p>
<p>Most importantly, keep it fun.</p>
<p>Not every game needs to be an enormous cinematic experience that takes eighty hours to finish. Sometimes you simply want to sit beside your brother, choose a radio controlled car and spend an evening trying to knock each other off the track.</p>
<p>That is what I remember when I think about Re-Volt. I remember the Dreamcast. I remember the RC cars we loved as kids and still enjoy now. I remember the speed, the colourful graphics and the feeling that Sega had somehow put a little arcade machine underneath the television.</p>
<p>More than twenty five years later, those memories are still there. That is probably the greatest compliment you can give any game.</p>
<p>Bring back Re-Volt.</p>
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    </entry>
    <entry>
        <title>Tetris</title>
        <author>
            <name>Arcturian</name>
        </author>
        <link href="https://www.arcturian.co.uk/tetris.html"/>
        <id>https://www.arcturian.co.uk/tetris.html</id>
        <media:content url="https://www.arcturian.co.uk/media/posts/4/Screenshot_2026-09-19_00-54-54.png" medium="image" />

        <updated>2026-09-19T00:56:04+01:00</updated>
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                    This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris.
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                <p>This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. This article is about Tetris. </p>
<p> </p>
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        </content>
    </entry>
    <entry>
        <title>How I Added My Home AI Agent To Slack</title>
        <author>
            <name>Arcturian</name>
        </author>
        <link href="https://www.arcturian.co.uk/how-i-added-my-home-ai-agent-to-slack.html"/>
        <id>https://www.arcturian.co.uk/how-i-added-my-home-ai-agent-to-slack.html</id>
        <media:content url="https://www.arcturian.co.uk/media/posts/2/07b44da9-815d-4b3f-92ad-ed2521cc93be.png" medium="image" />

        <updated>2026-09-19T00:01:50+01:00</updated>
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                    I added my home AI agent to Slack so I can use it on the go via the Slack app on my phone without needing to expose the frontend to the Internet. I don't want anybody else to find or use my AI agent so&hellip;
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                    <p><img src="https://www.arcturian.co.uk/media/posts/2/07b44da9-815d-4b3f-92ad-ed2521cc93be.png" class="type:primaryImage" alt="" /></p>
                <p>I added my home AI agent to Slack so I can use it on the go via the Slack app on my phone without needing to expose the frontend to the Internet. I don't want anybody else to find or use my AI agent so I am using Slack to interact with it on my own private Slack channel. This means family members can also use it but its not an Internet service.</p>
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        </content>
    </entry>
    <entry>
        <title>A500 FTP Gateway Using Raspberry Pi Zero W</title>
        <author>
            <name>Arcturian</name>
        </author>
        <link href="https://www.arcturian.co.uk/a500-ftp-gateway-using-raspberry-pi-zero-w.html"/>
        <id>https://www.arcturian.co.uk/a500-ftp-gateway-using-raspberry-pi-zero-w.html</id>
        <media:content url="https://www.arcturian.co.uk/media/posts/1/ad170963-315a-40f9-8d69-a531965fc2c4.png" medium="image" />

        <updated>2026-09-18T23:58:40+01:00</updated>
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                    This is some text. Some more text.
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                <p>This is some text. Some more text.</p>
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